Example sentences of "[art] [noun sg] dice " in BNC.
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1 | To decide if the Goblin lands where you have aimed it roll both the scatter dice and the artillery dice . |
2 | The scatter dice is marked with arrows on four sides and the word HIT on two sides . |
3 | If you roll a number on the artillery dice and an arrow on the scatter dice then this is the distance the Goblin veers off target : reposition the template the distance indicated . |
4 | If you roll a HIT on the scatter dice and numbers on the artillery dice then the numbers are ignored — they have no effect — the Doom Diver has landed smack on target . |
5 | Move the Fanatic 2D6 inches in the direction indicated by the arrow on the scatter dice . |
6 | Use the scatter dice to determine the direction moved in the same way as for Goblin Fanatics . |
7 | If the scatter dice rolls a HIT then the missile lands where you have aimed it . |
8 | A misfire roll automatically cancels out the whole shot regardless of the scatter dice result . |
9 | If you roll a number on the artillery dice then this is the distance in inches the missile veers off target as shown by the arrow on the scatter dice . |
10 | If you roll a HIT on the scatter dice then the numbers are ignored — a number simply indicates that the shot has not misfired . |
11 | If the scatter dice is a HIT the mortar shell has struck home . |
12 | If the scatter dice is an arrow the shell has landed in the direction shown 2 , 4 , 6 , 8 , or 10″ away from the aiming point as shown by the artillery dice . |
13 | You will need the standard missile template with the hole in the centre , the artillery dice , and the scatter dice . |
14 | If the scatter dice rolls a HIT then the missile lands where you have aimed it . |
15 | A misfire roll automatically cancels out the whole shot regardless of the scatter dice result . |
16 | If you roll a number on the artillery dice then this is the distance in inches the missile veers off target as shown by the arrow on the scatter dice . |
17 | If you roll a HIT on the scatter dice then the numbers are ignored : a number simply indicates that the shot has not misfired . |
18 | If the scatter dice is a HIT the mortar shell has struck home . |
19 | If the scatter dice is an arrow the shell has landed in the direction shown 2 , 4 , 6 , 8 , or 10″ away from the aiming point as shown by the artillery dice . |
20 | The research dice were loaded in favour of pluralist conclusions . |
21 | To decide if the Goblin lands where you have aimed it roll both the scatter dice and the artillery dice . |
22 | The artillery dice is marked 2 , 4 , 6 , 8 , 10 and MISFIRE . |
23 | If you roll a number on the artillery dice and an arrow on the scatter dice then this is the distance the Goblin veers off target : reposition the template the distance indicated . |
24 | If you roll a HIT on the scatter dice and numbers on the artillery dice then the numbers are ignored — they have no effect — the Doom Diver has landed smack on target . |
25 | If the Artillery dice is MISFIRE refer to Misfire Chart . |
26 | If the Scatter dice is an arrow the Goblin has landed in the direction shown 2 , 4 , 6 , 8 or 10″ from his aiming point as shown by the Artillery dice . |
27 | If the Artillery dice is MISFIRE refer to Misfire Chart , otherwise … |
28 | If the Scatter dice is an arrow the stone has landed in the direction shown 2 , 4 , 6 , 8 or 10″ away from the aiming point as shown on the Artillery dice . |
29 | Roll the artillery dice for each shot . |
30 | Roll the artillery dice nine times and add the result . |